15. Dynamics
A. Make an object or its environment automatically adjust for optimal performance at each stage of operation.
Example:
• A flashlight with a flexible goose neck between the body and the lamp head.
B. Divide an object into elements that can change position relative to each other.
Example:
• The “butterfly” computer keyboard.
• A transport vessel with a cylindrical-shaped body. To reduce the draft or a vessel under full load, the body is comprised of two hinged, half cylindrical parts that can be opened.
C. If an object is immovable, make it movable or interchangeable.
Example:
• The flexible boroscope for examining engines.
• A “Snake Light.”
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